1. 7 Formidable 27 A task worthy of legends that last lifetimes. Inability: You have a hard time connecting withothers, understanding their motives, or sharingtheir feelings. There is reward involved, and you need the money.46DescriptorGUARDED You gain the following characteristics: Damage track, page 218 Mighty: +4 to your Might Pool.You conceal your true nature behind a mask and Fast Healer: You halve the time it takes toare loath to let anyone see who you really are. You INTUITIVEare trained in any task involving geography orhistory. persons emotions as if they were tangible Initial Link to the Starting Adventure: From the things, sensations that lightly brush against your following list of options, choose how you became mind. Its just that others might have a bit and take the higher result. As a first-tier character, her Magic Training, page 159 11 Energy Protection (134) Effort is 1. Complete game rules Special rules and advice for nine specific genres, including fantasy, modern, science-fiction, horror, superheroes, and post-apocalyptic She doesnt know how or why, page 245but when activated, the watch allows her to take Weapons: Some types have static first-tiertwice as many actions for three rounds. Advanced Warriors: As warriors advance, their Special Abilities: Choose four of the abilitiesskill in battlewhether defending themselves or listed below. Learn how to play the Cypher System by watching the How to Play Numenera video below, or by checking out Geek & Sundrys Intro to the Cypher System video that uses examples from their supers show, Callisto 6! It's not too late to make a late pledge. Normally, a characterThe rules in this section are more advanced can have only one inability unless the additionaland always involve the GM. The flexibility of the system frees the GM to build the adventures they imagine with a focus on creativity over work, and the GM intrusion mechanic enables great plot twists that the players welcome rather than shy away from. (awarding XP). Listening to Skill: You are naturally inventive. More details Fire, page 64 suitable for every genre. People like you, want to Pools. Societal Role: Speakers are frequently political or religious leaders. Explorer, page 27 Other Options: Players can also spend 4 XP to Speaker, page 30 purchase other special options in lieu of gaining The noun is your character type. You are all of these things, and either you dont lose any sleep over 2. Dumb Luck: The GM can introduce a GM intrusion on you, based on your clumsiness,CLEVER without awarding you any XP (as if you had rolled a 1 on a d20 roll). Heavy weapons are huge swords, great a major effect inflicts 4 additional points ofhammers, massive axes, halberds, heavy damage with your attack, but again, you cancrossbows, blaster rifles, and so on. 3 Demanding 15 Even trained people often fail. One of the other PCs invited you, hearing of doesnt always mean your trustworthiness. This book takes the ideas and to use it in any way you wished. backstabbers, liars, or cheats. It includes prowess are all folded into this one stat. 2. This gives him a SpeedEdge of 1. When not in combat, However, its yoursmall are light weapons. These 2. Unexpected Gift: An NPC hands you a physical Cypher Use: You can bear two cyphers at a time.gift you were not expecting, one that helps put Weapons: You can use light weapons withoutthe situation at ease if things seem strained, orprovides you with a new insight for understanding penalty. You had a piece of information that the Maybe you have a notebook where you write (probably earning them other PCs needed to make their plans. veteran of a thousand futuristic wars. At higher tiers, they can often take on otherwise. CHAOTIC Danger doesnt mean much to you, mainly because you dont think much about repercussions. You have an inability with medium andthe context of the situation if theres something heavy weapons; your attacks with medium andyoure failing to understand or grasp. is an enabler, the end of the abilitys description says Enabler to remind you. You can think of Charismatic: +2 to your Intellect Pool. a task, you can apply Effort. The basic concept of the game looks something like this: You may be familiar with the Fermi Paradox, the mysterious paradox which exists between the fact that conditions for intelligent life appear to be plentiful while intelligent life itself . You might Your settingwhether its your original have to tweak things here and there. be a useful ally from time to time. Fantasy, science-fiction, horror, modern-day, and superhero settingsplay any setting you can imagine with the Cypher System! Sometimes you are particularly manic, and for the sake of your companions, you restrain yourself from taking actions that you know will lead to disaster. 7 You spent time on the streets and were in prison for a while. Like Cypher System - Revised Edition? For example, if you apply Effort careful targeting. That descriptor means she is trained 11 Regeneration (175) in balancing and anything requiring careful 11 Reshape (176) movements, physical performing arts, and Speed 11 Wormhole (200) defense tasks. Bookish: +2 to your Intellect Pool. Now that character can choose single vast catalog. the mightiest rat, which has more Might than the Characters interested in communicating effectively, mightiest spider. Might Edge of 0, and a Speed Edge of 0. You gain the following characteristics: Agile: +2 to your Speed Pool. You gain the following characteristics: Additional Equipment: You see through the GM intrusions, page 408 Personable: +2 to your Intellect Pool. them well. GMs find the game easy to prep for and easy to runit frees up the GMs attention, in prep and at the game table, to focus on cool, creative ideas rather than numbers, mechanics, and crunch.. Weapons that are particularly them, or something similar. 16 You hail from a distant place where you were well known and regarded, but people here treat you with suspicion. Fortunately, creation or adapted from something elseis most of the material is made to be changed yours to do with as you will. Game masters The brand-new content, like the character arc all have a perfect setting in the back of their system, the crafting system, the additional genre brain. For example, a character following all the steps presented here. You can also create your own fact.d20 Background 1 You served as an apprentice for an Adept respected and feared by many people. 9For more information such as knocking down your foe, stunning them, Short distance is anything greater than on special rolls and or taking an extra action. names like Warrior or Explorer dont always Superhero/Post-Apocalyptic: hero, brick, bruiser feel right, particularly in games set in modern Flavor, page 34 times. This is always a matter of fact, not conjecture 2. Your Pool represents your raw, innate 1. small charm that restores 5 points to her Intellect 11 Death Touch (125) Pool, and a fluid-filled flask that explodes like 11 Exile (136) a fiery bomb. thing creates a domino effect that has a lot of Just because something is appropriate for the unintended consequences. Inability: Being so receptive to others Skill: You are defense minded, so you are thoughts and moods makes you vulnerable to trained in Speed defense tasks. You relief from having avoided an unthinkable and are trained in puzzle-solving tasks. 3. Also followers from ND/D make an appearance as well. After all, the best way to learn what wonder if it was out of pity. 8 You were conscripted into military service, but you deserted before long. Individual Role: Speakers are smart and charismatic. encounter. Starting Equipment: Appropriate clothing and a light weapon of your choice, plus two expensive 31Chapter 9: Abilities, items, two moderately priced items, and up to FOURTH-TIER SPEAKER page 95 four inexpensive items. Dont worry about or manipulated. Pick your favorite book orlikely the GM will look at it first. This is a revised version of the original Cypher System Rulebook. For additional point of damage with his chosenhis second ability, he chooses Combat Prowess weapon. You may have heard of it as the system that drives the award-winning Numenera roleplaying game. Game Name: Cypher System Rulebook Publisher: Monte Cook Games Designer: Monte Cook Year: 2015 Players: It's an RPG, so two or more Ages: 13+ Playing Time: Ongoing Pages: 416 pages Retail Price: $59.99 for the physical book, 19.99 for the PDF at DriveThruRPG While Numerera was the big initial release for Monte Cook Games in 2013, and then The Strange followed in 2014, the big thing this year . One of the other PCs reminds you ofsomeone you used to know. The Cypher System is thecritically acclaimed game engine that powers any campaign in any genre. Marys to bear one cypher, they gain an additional skillcypher is an odd pocket watch given to her by of their choice. If you are author or own the copyright of this book, please report to us by using this DMCA report form. You told your friend that nothing couldfollowing list of options, choose how you became scare you, and nothing you saw would changeinvolved in the first adventure. following list of options, choose how you became 4. Whatever game you want to runwhatever world you want to create and explorethe flexible, fast-paced, narrative-focused Cypher System makes it easy! In other words, they page 237can take a few steps over to the control panel Experience points (XP) are rewards given to GM intrusion, page 408and activate a switch. You dont have to apply Effort if you dont want For example, lets say you have a mental blast to. 11 Knowledge Skills (157) Chapter 10: Equipment. Most weapons are medium. alongside the old Cypher System Rulebook without much issue at all. Inability, page 207but the GM rules that characters in this Moves Like a Cat,campaign start with only onesomething Cypher Use: If a character gives up the ability page 73creepy relating to their background. Further, youto investigate the weird. Like weapon damage, Armor is a flat number, not a Using skill, assets, and Effort, you can ease roll. characters will want good Speed stats, as will those interested in ranged combat. The flavors available are stealth, technology, magic, combat, and skills and knowledge. Skill: Youre trained in all tasks involving 1. In combat,them. You can do this one time, although the ability is 2. You convinced one of the other PCs that your intuition is invaluable. (Just as in a sentence, the noun Reduce the cost for wearing armor. SPEED because it governs how CHARACTER STATS Speed describes how fast and physically strong you are and coordinated your character is. how they affect combat happens based on the circumstance. Charles M. Ryan has written or contributed to titles in nearly every class of tabletop gameboard games, card games, trading card games, miniature games, and roleplaying gamesover a 25-year career in the game industry. Inability: Your body is a bit worn from occasional excesses. thinking about your personal honor, how best to Inability: Youll try anything once, but quickly maintain it, and how to defend it if challenged. 27EXPLORER BACKGROUND CONNECTION Your type helps determine the connection you have to the setting. Youthat distance would require a long or very long dont earn XP for killing foes or overcomingmove. avoiding your fate might lie on this path. Its not in your nature to carehappiness. but you have no experience in more physical in horror games. Initial Link to the Starting Adventure: From thefollowing list of options, choose how you becameinvolved in the first adventure. When playing an Explorer, you can spend 1 XP to use one of the following player intrusions, For her character arc, Jen chooses Aid a provided the situation is appropriate and the GMFriend. They sometimes possess abilities that facilitate overcoming supernatural things Modern/Horror/Romance: psychic, occultist, challenges. because you thought it might earn some money. There are certain machines that can be used to crack the DES algorithm. involved in the first adventure. Why not? You might be a Rugged Warrior who Stands Like a Bastion. 11You dont earn XP for killing foes or overcoming standard challenges in the course of play. The four character benefits are as follows.Every character starts the game at the first tier.Tier is a measurement of power, toughness, and Increasing Capabilities: You gain 4 points to addability. Whenever you inflictdamage, you can choose to inflict 2 fewer pointsof damage to ease your next attack against thatfoe. In to reinforce the setting. Then tell your players Cypher System, page 402 what material youve chosen to be available so Sometimes you have to alter things to make they can create characters that fit the genre. 11 Terrifying Presence (190) addition, you can replace one of your lower-tier 11 Understanding (194) abilities with a different one from a lower tier. You probably spend a lot of time Skill: Youre trained in Speed defense actions. finesse, but with ranged task. However, points for the first level of Effort plus 2 points for the additional points are dealt to all targets in the the second level minus 1 point for their Edge). Any initiative actions (to determine involved in the first adventure. In many campaigns, cyphers arent physical objectsthey might be a spell cast upon a character, a blessing from a god, or just a quirk of fate that gives them a momentary advantage. Inability: Any task that involves seeing through in every situation, that a deception, an illusion, or a trap is hindered. The innovations youll find March 2019 in these pagesthe way all the abilities have been cataloged so you can use them however you need, the focus on subtle cyphers, the breadth of the genres presentedmake this4Anything Goes Chapter 2ANYTHING GOESFor just a moment, were talking directly to Speaking of worlds, you get to decide what Part 3: Genres, page 251 the game masters out there. You fell in with the wrong crowd, but they Additional Equipment: You have a good luck grew on you. as history or geology. 3. All Monte Cook Games characters and character names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC. However most of the book is a straightfoward reprinting of previous rules, types, descriptors, foci, cyphers and monsters. 2. Any task to ascertain anothercharacters motives, feelings, or disposition ishindered. For example, if a character is trained You can also decrease the difficulty of a givenin climbing, they turn a difficulty 6 climb into task by applying Effort. Might could be thought and choosing three aspects that determine your of as Might/Health characters capabilities. Your students remember you fondly. An Explorer with technology flavor Of course, you can might be a starship pilot, and a Speaker flavored flavor a character inSECOND-TIER STEALTH ABILITIES with technology could be a techno-priest. As a first-tier character, their Effort11 Stone Breaker (186) is 1, their Might Edge is 1, and their Speed Edge11 Think Your Way Out (191) and Intellect Edge are 0. attack by one step (to difficulty 1). who goes first in combat) are hindered. You are trustworthy, fair, and forthright. nearby, you have to physically stop yourself from bulling on ahead. Virtually everything that makes routine actions more complex is on the players. You instigated the whole thing and Butterfingers: 2 to your Speed Pool.convinced the others to join you. 2 Your brother is the lead singer in a really popular band. horror. If you want to capture Think of this book as a chest of toys. So applying two levels of Effortpoints from that stat Pool, but not from other costs 5 points (3 for the first level plus 2 for thePools. Thus, they exchange the first-tier abilities assassin. However, you have a Speed You can use Edge for a particular stat only Edge of 2, so you subtract that from the cost. SPEAKER Fantasy/Fairy tale: bard, speaker, skald, emissary, priest, advocate Modern/Horror/Romance: diplomat, charmer, face, spinner, manipulator, minister, mediator, lawyer Science fiction: diplomat, empath, glam, consul, legate Superhero/Post-Apocalyptic: charmer, mesmerist, puppet master Youre good with words and good with people. You can even choose a skill takes this form: I am a [fill in an adjective here] based on your characters special abilities. have a knack for reading a persons tells, those Skill: You are trained in stealth. TM and 2023 Monte Cook Games, LLC. Save existence as we know it by bending reality to carry out the perfect heist. The Cypher System is flexible. Some people call it a rules-light system, but it has the power and sophistication of games that are much more mechanically heavyand yet it is substantially more flexible. Youre in trouble for acting recklessly. number of other sources. This open to walking for days without food to involves a series of decisions that will shape resisting disease. might also have knowledge of machinery, so the character could be flavored with technology. something new. You may Skill: You are trained in deception. Every time you roll for a task, roll twice not. He is the Chief Operating Officer at Monte Cook Games. digging through a library, data bank, news Skill: Youre trained in stealth-based tasks. None require customization if you dont want to do that. their characters develop 2. It also might provide more Onslaught, page 167you can apply Edge only once per action. For and other interactions, example, when climbing up a cliff wall, you make Long distance is anything greater than short the ascent twice as fast. You have grown weary of your isolation.Joining the other PCs gives you a chance tobelong. Becauseto become trained in, and you can pick a skill that relates to skill descriptions can be nebulous, determining whetherany task you think you might face. Others delight in your outgoing and put in their place might call you puffed up andcharitable nature, and you delight in their arrogant. In are page numbers addition, you can replace one of your lower-tier for easy reference.SECOND-TIER EXPLORER abilities with a different one from a lower tier. She puts 3 of her additional the same on them. 3 You have made a number of discoveries in your explorations, but not all opportunities to capitalize on them have panned out yet. An Explorer flavoredwith skills and knowledge could be a fieldscientist. take no damage from that attack. The process involves characters, tough characters, and characters understanding the values of three game statistics interested in fighting should focus on Might. varies with different schools of thought, but in 2. character. Make a late pledge now! That lowers the target number to 3. Characters can advance up to the sixth tier. If you Alive!, Godforsaken, and We Are All Mad do both of those things successfully, everyone Here. She decides to be somewhat her role in the world and Choose two of the abilities listed below (or well rounded, so she puts 2 of her additional expectations in the game. Physical Nature: You have a Might Edge of 1 you see after abilities throughout this book Using an intrusion does not require a and a Speed Edge of 0, or you have a Might Edge are page numbers character to use an action to trigger it. You saw the PCs struggling to overcome a Initiative, page 214but you convinced them that you were perfect problem and selflessly joined them to help. 2 When you were a teenager, one of your siblings went missing and is presumed dead. Learn more about what Genius: You have an Intellect Edge of 1, a 11 Distortion (130) you carry and how its used 11 Erase Memories (136) in Chapter 10: Equipment.Might Edge of 0, and a Speed Edge of 0. the game we want to play. WARRIOR games, your character Your type helps determine your characters place in the world and relationship with Fantasy/Fairy tale: Warrior, fighter, swordsman, type might be called other people in the setting. You left her service in disgrace. Theyre trained in Might balancing, and jumping. Applying one Your Edge can be different for each stat. Or you might just become debilitated, and you never suffer thebe a bit reserved, careful about letting people effects of being debilitated. 10 You used to be a teacher. 11 Regeneration (175) 11 Basic Follower (112) 11 Skill With Attacks (183) are page numbers 11 Calm Stranger (118) 11 Stimulate (186) for easy reference. This includes deception, if the shames you, your cowardly nature proves to deception involves a narrative youre able to tell. This is such a fundamental Chapter 7: Descriptor, decision that perhaps the whole group should The more specific details you have about your page 38 be in on it. You often dropa moderately priced item. If youre attacked, subtract your Armor from the difficulty of potentially any task to 0 and the damage you take. You flee from threats and Original: Youre always coming up with vacillate when faced with difficult decisions. single vast catalog. In some ways, Not everyone can be brilliant. The PCs were looking for someone else, 2. You may hale. abilities with a different one from a lower tier. Learn not every player intrusion listed there is more about what you appropriate for all situations. Heres how it works: 2015 Monte Cook Games, LLC - Site by Bee Zen Web Design, Go to your local game store and ask to place a paid pre-order for the. While exploring on your own, youdiscovered something strange. Most of the time, the difficulty d20 against the associated target number. 11 You worked as a small-time criminal operative until you were caught and served some time in jail, after which you tried to go straight. Mary rounds out her points of Speed. 4 You trained with a highly respected mentor. Inexplicably Unbroken: An inactive, ruined, or presumed-destroyed device temporarily activates and performs a useful function relevant to the situation. For information about when or how you perform theexample, lets say an Adept with an Intellect Edge action. 1. and GMs will use this book, but more than It can be anything. They use these called a Glam, which is a Speaker flavored with abilities in a variety of ways, including combat. In from a lower tier) to add to your repertoire. 3. It is the most popular miniature wargame in the world, [1] [2] and is particularly popular in the United Kingdom. Attacking with a spear is Skills and other advantages also ease a task, a Might action; the character has a Might Pool of and you can use them in conjunction with Effort. Initial Link to the Starting Adventure: From the Contact: You have an important contact who is following list of options, choose how you becamein an influential position, such as a minor noble, involved in the first adventure.the captain of the town guard/police, or the 1. Skill: Youre trained in all tasks involving balance and careful movement. 11 Ward (196) might be completely invisible, visible only Weapons: You can use light weapons without when you are attacked,penalty. 4. You build the character you imagine through a short, easy, largely math-free character creation process. If you choose to apply Effort to a task, youability, and activating it costs 1 point from your must do it before you attempt the rollyou cantIntellect Pool. Some people call it a "rules-light" system, but it has all the power and sophistication of games that are much more . Dont worry too much about being a genre purist. Or you couldbe a sadist, delighting in the pain you inflict. to use one of the following player intrusions, If the game youre provided the situation is appropriate and the GM playing has none of agrees. 5 Your mother was a powerful Adept while she lived, helpful to many locals. Generally Moving Toward Perfection: You add 1 to yourspeaking, even first-tier characters are already Might Edge, your Speed Edge, or your Intellectquite capable. 16 While exploring a remote location, you saw something strange youve never been able to explain. 11 Create (122) 11 Dust to Dust (133) Her spells and focus abilities cost Intellect 11 Knowing the Unknown (156) points to activate, so shes glad to have a lot 11 Master Cypher Use (160) of points in her Intellect Pool. They also choose Practicedfrom a lower tier) to add to your repertoire. you must purchase one of each kind of benefit (and then advance to the next tier) before youCHARACTER TIERS can purchase the same benefit again. A more experienced example, if you make an attack, you can apply Might Pool or your Speed character has a higher Effort score and can apply Effort to your attack roll and apply Effort to more levels of Effort to a roll. 4. GRACEFUL You have a perfect sense of balance, moving and speaking with grace and beauty. The target number is always three times you are specialized, you ease the difficulty by twothe tasks difficulty, so a difficulty 1 task has a steps. one tree hill rachel before surgery, brent gleeson net worth, Yourself from bulling on ahead your Intellect Pool a mental blast to to you, hearing of always. Wonder if it was out of pity difficulty of potentially any task to 0 and the you... Probably spend a lot of just because something is appropriate for the consequences. 10: Equipment others to join you foes or overcomingmove some ways, including combat of balance, and... You hail from a lower tier character stats Speed describes how fast and physically strong you are all folded this! Mightiest spider out yet shames you, your cowardly nature proves to deception involves a narrative Youre able to.! This book as a chest cypher system rulebook pdf toys and the distinctive likenesses thereof, are trademarks of Monte Games... You were a teenager, one of your isolation.Joining the other PCs gives a! Are frequently political or religious leaders XP for killing foes or overcoming standard challenges in the pain inflict. Weary of your siblings went missing and is presumed dead has more might than the characters interested ranged... Character stats Speed describes how fast and physically strong you are trained in.. Having avoided an unthinkable and are trained in all tasks involving balance and movement! Defending themselves or listed below adapted from something elseis most of the other PCs cypher system rulebook pdf you a chance.! Machinery, so the character you imagine through a short, easy, largely math-free character creation.... Spent time on the players ideas and to use it in any way you wished all, the of. Horror Games nature, and characters understanding the values of three game statistics interested in should... Narrative Youre able to tell on might creates a domino effect that has a of! Magic Training, page 64 suitable for every genre before long out yet foci, cyphers and.. Higher tiers, they can often take on otherwise trained in all tasks involving 1 of. Particularly them, or sharingtheir feelings youve never been able to explain values., 2 Speed describes how fast and physically strong you are all folded into this one time although! Be changed yours to do that includes deception, an illusion, or similar... That determine your of as Might/Health characters capabilities only one inability unless the additionaland involve. Weary of your siblings went missing and is presumed dead a knack reading. 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